Theoretical Question regarding Fweak
Posted: Sun Mar 17, 2024 11:32 pm
So, my understanding from the parameter definitions is that Fweak is the point of peak power, and thus lowering Fweak increases the punch of a launch but sacrifices top end performance, and raising Fweak reduces the power at launch but improves top end performance.
This leads to a thought: During an extended pull, such as a dragstrip run, would there be a benefit to dynamically mapping Fweak such that, after reaching it, Fweak shifts along with frequency so that the motor remains at peak power? Would there be any downsides? I'm thinking of a separate box that could be turned on during a pass to map Fweak over CAN.
This leads to a thought: During an extended pull, such as a dragstrip run, would there be a benefit to dynamically mapping Fweak such that, after reaching it, Fweak shifts along with frequency so that the motor remains at peak power? Would there be any downsides? I'm thinking of a separate box that could be turned on during a pass to map Fweak over CAN.